My CV

Below listed is my previous software experience and education. For any questions about these, please feel free to contact me via the contact form, you can find this through the link at the top of this page.

2D Experience

Adobe Photoshop

I have had experience with software for over 6 years, using it for editing photographs, painting and rough layouts for posters or graphic design. This is an industry standard software.

Adobe Illustrator

I have had experience with Adobe Illustrator, both on a PC and on iPad. I have used this software for creating illustrations and layouts for different graphic design projects. This is an industry standard software.

Adobe InDesign

I have had previous experience with Adobe InDesign for making posters, infographics and other graphic design layouts. This software is usually used to compliment another project based in Adobe Illustrator and Adobe Photoshop. This is an industry standard software.

Adobe Premier Pro

I have had experience in this software for making and editing animation projects such as the heart fly through and the animation of a polycystic kidney. These examples can be seen in the portfolio section of the website. This is an industry standard software.

3D Experience

Zbrush

I have had experience in this software for modelling assets for animation projects such as the heart fly through and the polycystic kidney. I am currently working on a brain an the blood supply to this. These examples can be seen in the portfolio section of the website. This is an industry standard software.

In Vesalius

I have had experience in this software for segmenting 3D models generated from CT scan data. This software is very powerful and generates high quality 3D meshes that can be exported and then modelled further in other 3D software.

Metashape

I have had experience using this software for generating 3D models from photographs, a process called photogrammetry. The software calibrates what the model is supposed to look like based on similarities between images.

Adobe After Effects

I have had experience in Adobe After Effects for adding effects to the final stages of an animation before publishing these. Projects I have used this software for include the heart fly through and the polycystic kidney animation. This is an industry standard software.

Blender

I have had experience in this software for modelling assets and rendering animation projects such as the heart fly through. I have also used this software to create maps for 3D assets. I have used this software to modify the topology of 3D models more directly, like interacting with specific points on the model.

Keyshot

I have had experience in this software for rendering high quality animation frames such as the frames in my polycystic kidney animation. This ,software allows for customisation of environments, lighting and materials, as well as camera angles.

Artec Scanning

I have had experience using this software for generating 3D models from a scanner that you sweep over a pre-existing model or 3D object. This software also tells the user when an area needs to be rescanned in real time and is very intuitive.

Adobe Media Encoder

I have had experience using this software to reduce the size of some media outputs, such as large animation files before they are uploaded or shared.

Adobe Substance Painter 3D

I have had experience in this software for modelling generating maps for models and texturing them. I am currently using this software for my brain and blood supply model, as the automatic unwrap function handles the unwrapping process very well. This is an industry standard software.

Sketchfab

I have had experience using this 3D model sharing platform where I uploaded my model of Phineas Gage as a photogrammetry model, and the polycystic kidney.